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Schaum?s Outline of Computer Graphics 2/E

© 2001
by Zhigang Xiang, Roy Plastock

2nd Edition Active, In-Print 347 Pages Paperback / softback
9780071357814 0071357815
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  • Description
  • Table of Contents

Scores of examples and problems allow students to hone their skills.
Clear explanations of fundamental tasks facilitate students? understanding of important concepts.
New! Chapters on shading models, shadow, and texture?including the Phong illumination model?explain the latest techniques and tools for achieving photorealism in computer graphics.

Introduction.

Image Represenation.

Scan Conversion.

Two-Dimensional Transformations.

Two-Dimensional Viewing and Clipping.

Three-Dimensional Transformations.

Mathematics of Projection.

Three-Dimensional viewing and Clipping.

Geometric Represenation.

Hidden Surfaces.

Color and Shading Models.

Ray Tracing.

Mathematics for Two-Dimensional Computer Graphics.

Mathematics for Three-Dimensional Computer Graphics.


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